changement de règle du replay (in english)

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Solaris

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Envoyé par Solaris le Vendredi 05 Mai 2006 à 19:52


et voila les règles changent une fois de plus:

WHAT IS A REPLAY?

A replay is triggered when an attack has been declared, and then during the attack a potential attack target on the opponent’s side of the field appears or disappears. A replay can also occur because the attack target is no longer a legal target during the attack.

A replay causes the attack to “rewind” to the time when the attacking player chooses their attack target. The attacking player can choose to keep attacking with the monster, but choose a new attack target (including the original target, if possible & desired), or to not attack with that monster at all.

Note that a replay involves the continuation of the attack or non-continuation of the attack. It does not involve a new attack. If you pay 1000 Life Points to attack with “Dark Elf”, and a replay occurs, you do not have to pay again in order to continue the attack.

The monster that was attacking when the replay occurred is still considered to have attacked the original target, even if you decide not to continue with attacking that target when the replay happens. It can not attack again after another of your monsters, nor can you manually change its battle position in Main Phase 2.
A replay does not rewind to the beginning of the Battle Phase. So attacks by other monsters that turn which have been completed are totally unaffected by a replay.

Example #1 of a replay:
The turn player attacks with “Battle Ox”. His opponent has no monsters on the field, so the turn player thinks he will get to attack his opponent’s Life Points directly. But the opponent activates “Call of the Haunted” and Special Summons “Blue-Eyes White Dragon” from the Graveyard. This triggers a replay because a potential attack target has appeared on the opponent’s side of the field. The turn player goes back to selecting “Battle Ox’s” attack target, and can decide NOT to attack.


Example #2 of a replay:
The opponent has a face-up Attack Position “Magician of Faith” and a face-up Attack Position “Reflect Bounder”. The turn player attacks the “Magician of Faith” with “Gemini Elf”. The opponent responds by activating “Mystic Wok”, Tributing “Magician of Faith”. Because a potential attack target has disappeared, a replay occurs and the turn player returns to target selection for the attack. The turn player can now choose to have “Gemini Elf” attack “Reflect Bounder”, or not attack at all.


Example #3 of a replay:
The opponent controls 3 cards: “The Legendary Fisherman” , “Umi”, and a face-down "Mystical Space Typhoon". The turn player controls “Battle Ox” and “Summoned Skull”. The turn player attacks with “Battle Ox”, and attacks directly because of the effect of “The Legendary Fisherman”. The opponent responds to the attack by destroying “Umi” with “Mystical Space Typhoon”. A potential new attack target (“The Legendary Fisherman”) appears on the opponent’s side of the field. A replay occurs. The turn player can continue “Battle Ox’s” attack, but it would be destroyed by “The Legendary Fisherman”. If the turn player calls off the attack, and destroys “The Legendary Fisherman” with “Summoned Skull”, “Battle Ox” cannot attack again this turn because it already declared an attack.


Example #4 of a replay:
The turn player controls “Injection Fairy Lily” equipped with “Shooting Star Bow – Ceal”, which allows it to attack directly. “Injection Fairy Lily” declares an attack against the opponent’s Life Points, but the opponent responds with “Dust Tornado” and destroys the “Shooting Star Bow – Ceal”. Because “Injection Fairy Lily” can no longer attack directly, its attack is no longer legitimate and a replay occurs.

Example #5 of a replay:
The turn player controls “Asura Priest” (1700 ATK), which can attack each opponent’s monster once each. The opponent has “Mokey Mokey” equipped with “United We Stand” (1100 ATK) and has a face-down “Scapegoat” card. The turn player attacks “Mokey Mokey” with “Asura Priest”. The opponent activates “Scapegoat” and Special Summons 4 “Sheep Tokens”, raising “Mokey Mokey’s” ATK to 4300. A replay happens and the turn player must decide whether to continue to attack, and against what target. If “Asura Priest” continues its attack against “Mokey Mokey”, it will be destroyed. So the player continues the attack but changes the target to a “Sheep Token”, destroying it. After that, the “Asura Priest” attacks the other 3 “Sheep Tokens” and destroys them all. Even though “Mokey Mokey” is back at 1100 ATK, “Asura Priest” already declared an attack against “Mokey Mokey” this turn (and then backed off), so it cannot attack “Mokey Mokey” again.


Example #6 of a replay:
The turn player controls “Chaos Sorcerer” and attacks directly when the opponent has no monsters. The opponent activates “Gateway to Dark World” and Special Summons “Goldd, Wu-Lord of Dark World”. A replay occurs. The turn player chooses not to continue “Chaos Sorcerer’s” attack. During Main Phase 2, the turn player cannot activate the effect of “Chaos Sorcerer”, because it did declare an attack.

Example #1 of a situation that is NOT a replay:
The turn player attacks with “Blue-Eyes White Dragon”, attacking the opponent’s “Dark Magician”. The opponent activates “Reinforcements”, increasing “Dark Magician”’s ATK to 3000. This does not trigger a replay, as no potential attack targets have appeared or disappeared on the opponent’s side of the field, and the attack proceeds as normal.

Example #2 of a situation that is NOT a replay:
The turn player attacks with “Blue-Eyes White Dragon”, attacking “Dark Magician”. The opponent activates “Mirror Wall” in the Battle Step, cutting “Blue-Eyes White Dragon’s” ATK in half. This does not trigger a replay. Even if the attacking player activates “Scapegoat” or “Call of the Haunted” to increase his number of monsters, this does not trigger a replay as no new potential attack targets are appearing on the opponent’s side of the field. However, if the attacking player activates “Ojama Trio” to give the opponent 3 new monsters, then a replay occurs because new potential attack targets have appeared on the field (the “Ojama Tokens”).

Example #3 of a situation that is NOT a replay:
The turn player attacks with a monster, and the opponent activates “Gravity Bind” to stop the attack, or flips the attacking monster face-down with “Book of Moon”. Even though the attack has stopped, this is not a replay. Even if the “Gravity Bind” is destroyed, or a card flips the monster back into face-up attack position during the Battle Phase, the monster cannot attack again. These are not examples of the attack no longer being legal. Instead, the attack is actually stopping.

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Yami-Sonic

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Envoyé par Yami-Sonic le Vendredi 05 Mai 2006 à 21:01


En gros, le changement c'est que lors d'un replay, soit le monstre qui attaquait continue son attaque, en changeant ou non de cible, soit il n'attaquera plus du tout pour cette battle phase (sauf s'il peut attaquer plusieurs fois en temps normal).

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Evrach

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Envoyé par Evrach le Vendredi 05 Mai 2006 à 21:10


au final ca change quasiment rien .....

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LeMasterOfTournoi

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Envoyé par LeMasterOfTournoi le Vendredi 05 Mai 2006 à 22:05


Bah si

Avant on faisait :

T'as Cyber et reaper, reaper tappe il fait call sur sangan soit tu continu avec reaper soit tu tappe avec cyber et tu tappe avec reaper

maintenant:

tu tappe avec reaper il fait call soit tu continu soit t'annule et reaper ne tappera plus jamais

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cyberdje

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Envoyé par cyberdje le Samedi 06 Mai 2006 à 00:05


ah mais c'etait pas deja comme ça???

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Evrach

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Envoyé par Evrach le Samedi 06 Mai 2006 à 00:26


pareil que cyberdje... je pensais que c'était deja comme ça aussi ^^;

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Yami-Sonic

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Envoyé par Yami-Sonic le Samedi 06 Mai 2006 à 10:13


C'est bien ce que je me disais, certains aprlent de nouveaux rulling, mais il y a un mois ou 2 j'avais cherche un rulling sur une carte et ça m'expliquait le replay comme ça aussi...

De toute façon, mise ou point ou nouvelle règle, elle est là maintenant. ^^

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Solaris

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Envoyé par Solaris le Samedi 06 Mai 2006 à 11:19


oups me serais-je trompé? le nouveau truc c'est:is still considered to have attacked the original target

moi je jouai comme le master.peut être que le changement date de plus longtemps mais je n'en avait pas entendu parler.

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