[TCG/OCG] 908 Shining Victories

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mtf44

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Envoyé par mtf44 le Samedi 12 Décembre 2015 à 23:48




Beast-Warrior/Fusion/Effect

2 "Moon-Light" monsters
Cannot be destroyed by battle. Once per turn, during your Main Phase 1: You can Tribute 1 other "Moon-Light" monster; each monster your opponent controls cannot be destroyed by battle once per turn, also this card can attack all monsters your opponent controls, twice each. These changes last until the end of this turn. If this card declares an attack: Inflict 100 damage to your opponent.

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Envoyé par dragon-megarock38 le Dimanche 13 Décembre 2015 à 12:54


La plus belle carte de 2016

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chaos_soldier

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Envoyé par chaos_soldier le Dimanche 13 Décembre 2015 à 19:18



Pre-Preparation of Rites
Normal Spell Card
You can only activate 1 “Pre-Perparation of Rites” per turn.
(1) Choose 1 Ritual Spell Card from your Deck, then choose 1 Ritual Monster whose card name is written on that Ritual Spell Card from your Deck or Graveyard. Add those 2 cards to your hand.

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Envoyé par chaos_soldier le Mardi 15 Décembre 2015 à 12:14



Moon-Light Lio Dancer
DARK Beast-Warrior/Fusion/Effect
LV10 3500/3000
“Moon-Light Panther Dancer” + 2 “Moon-Light” monsters
Must be Fusion Summoned with the above Fusion Materials, and cannot be Special Summoned by other ways.
(1): Cannot be targeted by, or destroyed by, your opponent’s card effects.
(2): This card can make a second attack during each Battle Phase.
(3): Once per turn, at the end of a Damage Step in which this card attacked a monster: You can destroy all Special Summoned monsters your opponent controls.


Moon-Light Blue Cat
Dark Beast-Warrior / Effect
LV4 1600/1200
You can only use the (1) effect of “Moon-Light Blue Cat” once per turn.
(1) If this card is Special Summoned: You can target 1 “Moon-Light” monster you control, except “Moon-Light Blue Cat”; its ATK becomes double its original ATK until the end of this turn.
(2) If this card on the field is destroyed by battle or card effect: You can Special Summon 1 “Moon-Light” monster from your Deck.


Speedroid Denden Taikou
Wind Machine / Tuner / Effect
LV3 1000/1000
You can only use the effect of “Speedroid Denden Taikou” once per turn.
(1) You can banish this card from your Graveyard; Special Summon 1 “Speedroid” Tuner from your hand or Graveyard, except “Speedroid Denden Taikou”.


Speedroid Pachingocart
Wind Machine / Effect
LV4 1800/1000
(1) Once per turn: You can discard 1 Machine-Type monster, then target 1 monster on the field; destroy it.


Hi-Speedroid Puzzle
Wind Machine / Synchro / Effect
LV4 1300/1600
1 Tuner + 1 or more non-Tuner monsters
(1) At the start of the Damage Step, when this card battles a Special Summoned monster: You can activate this effect; this card’s ATK becomes double its original ATK, until the end of the Damage Step.
(2) During the End Phase, if this Synchro Summoned card was sent to the Graveyard during this turn: You can target 1 “Speedroid” monster in your Graveyard, except “Hi-Speedroid Puzzle”; add that monster to your hand.


Re-Dice Roll
Trap Normal
(1) Target 1 “Speedroid” Tuner in your Graveyard; Special Summon it (its effects are negated), and if you do, roll a die. The Summoned monster’s Level becomes the same as the result until the end of this turn.
(2) You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster from your Extra Deck using monsters you control as Synchro Material, including a “Speedroid” Tuner.


Priest with Eyes of Blue
Light Spellcaster / Tuner / Effect
LV1 300/1200
You can only use the (2) effect of “Priest with Eyes of Blue” once per turn.
(1) When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner monster in your Graveyard; add that monster to your hand.
(2) You can shuffle this card from your Graveyard into your Deck, then target 1 Effect Monster you control; send it to the Graveyard, and if you do, Special Summon 1 “Blue-Eyes” monster from your Graveyard, except for that monster.


Ancient White Stone
Light Dragon / Tuner / Effect
LV1 600/500
You can only use the (2) effect of “Ancient White Stone” once per turn.
(1) During the End Phase, if this card was sent to the Graveyard during this turn: You can Special Summon 1 “Blue-Eyes” monster from your Deck.
(2) You can banish this card from your Graveyard, then target 1 “Blue-Eyes” monster in your Graveyard; add that monster to your hand.


Light Guidance
Spell Equip
(1) If you do not control another “Light Guidance” while you have 3 or more “Blue-Eyes” monsters in your Graveyard: Target 1 “Blue-Eyes” monster in your Graveyard; Special Summon that monster from your Graveyard and equip this card to it, but its effects are negated. If this card leaves the field, banish that monster.
(2) Other monsters you control cannot attack. The equipped monster can attack a number of times each Battle Phase equal to the number of “Blue-Eyes” monsters in your Graveyard.

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Envoyé par dragon-megarock38 le Mardi 15 Décembre 2015 à 18:47


Le 13/12/2015 à 19:18, chaos_soldier avait écrit ...

J'aime pas la carte, mais j'aime les pâtes

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chaos_soldier

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Envoyé par chaos_soldier le Mercredi 16 Décembre 2015 à 12:27



Fusion Tag
Normal Spell Card
(1) Target 1 monster you control; reveal 1 Fusion Monster from your Extra Deck to your opponent. During this turn, if you use the target monster as a Fusion Material, you can use it as a Fusion Material with the same name as the revealed card.

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Envoyé par chaos_soldier le Vendredi 18 Décembre 2015 à 11:20



SHVI-JP047
Moon-Light Panther Dancer
Level 8 DARK Beast-Warrior-Type Fusion Effect Monster
ATK 2800
DEF 2500
“Moon-Light Cat Dancer” + 1 “Moon-Light” monster
Cannot not be Special Summoned from the Extra Deck except by Fusion Summoning it using the above mentioned cards as Fusion Material Monsters.
(1) This card cannot be destroyed by your opponent’s card effects.
(2) Once per turn, during your Main Phase 1, you can activate this card’s effect; this card can attack all monsters your opponent controls, twice each, but they cannot be destroyed by the first battle with this card.
(3) If this card destroys an opponent’s monster by battle: It gains 200 ATK until the end of the Battle Phase.



Rippling Mirror Force
Trap Normal
(1) When an opponent’s monster attacks directly: Shuffle all face-up Attack Position monsters your opponent controls into the Deck.

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Envoyé par chaos_soldier le Samedi 19 Décembre 2015 à 09:00



Raidraptor – Ultimate Falcon
Dark Winged Beast / Xyz / Effect
RK10 3500/2000
3 Level 10 Winged Beast-Type monsters
(1) Unaffected by other card effects.
(2) You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK, also your opponent cannot activate cards or effects. These changes last until the end of this turn.
(3) If this card has a “Raidraptor” monster as Xyz Material, it gains this effect.
-During each End Phase: You can have each monster your opponent controls lose 1000 ATK. If your opponent does not control a monster, inflict 1000 damage to your opponent.


The Great Mara Monarch
Dark Warrior / Effect
LV5 2400/1000
(1) Your opponent cannot activate cards or effects in response to the activation of a Normal Summoned monster’s effect.

Moon-Light Purple Butterfly
Dark Beast-Warrior / Effect
LV3 1000/1000
You can only use the (2) effect of “Moon-Light Purple Butterfly” once per turn.
(1) You can send to the Graveyard this card face-up from your side of the field or from your hand, then target 1 “Moon-Light” monster you control; that monster gains 1000 ATK until the end of this turn.
(2) You can banish this card from your Graveyard; Special Summon 1 “Moon-Light” monster from your hand.

Moon-Light White Rabbit
Dark Beast-Warrior / Effect
LV2 800/800
(1) When this card is Normal Summoned: You can target 1 “Moon-Light” monster in your Graveyard, except “Moon-Light White Rabbit”; Special Summon that monster in face-up Defense Position.
(2) Once per turn: You can target a number of Spell/Trap Cards your opponent controls, up to the number of other “Moon-Light” monsters you control; return them to the hand.

Moon-Light Black Sheep
Dark Beast-Warrior / Effect
LV2 100/600
(1) You can discard this card, then activate 1 of the following effects;
-Add “Moon-Light” monster from your Graveyard to your hand, except “Moon-Light Black Sheep”.
-Add 1 “Polymerization” from your Deck to your hand.
(2) If this card is sent to the Graveyard as a Fusion Material: You can add to your hand 1 “Moon-Light” monster from your Graveyard, except “Moon-Light Black Sheep”, or 1 face-up “Moon-Light” Pendulum Monster from your Extra Deck.

Moon-Light Wolf
Light Beast-Warrior / Pendulum / Effect
PS1 LV6 2000/1800
Pendulum Effect:
(1) You cannot Pendulum Summon monsters, except “Moon-Light” monsters. This effect cannot be negated.
(2) Once per turn: You can Fusion Summon 1 “Moon-Light” Fusion Monster from your Extra Deck by banishing monsters you control or have in your Graveyard as Fusion Materials.
Monster Effect:
(1) If a “Moon-Light” monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Moon-Light Tiger
Light Beast-Warrior / Pendulum / Effect
PS5 LV3 1200/800
Pendulum Effect:
(1) Once per turn: You can target 1 “Moon-Light” monster in your Graveyard; Special Summon it, but its effects are negated, it cannot attack, also it is destroyed during the End Phase.
Monster Effect:
You can only use the Monster Effect of “Moon-Light Tiger” once per turn.
(1) If this card on the field is destroyed by battle or card effect: You can target 1 “Moon-Light” monster in your Graveyard; Special Summon that monster.

Moon-Light Reincarnation Dance
Trap Normal
You can only activate 1 “Moon-Light Reincarnation Dance” per turn.
(1) If a monster you control is destroyed by battle or card effect: Add up to 2 “Moon-Light” monsters from your Deck to your hand.

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Envoyé par chaos_soldier le Dimanche 20 Décembre 2015 à 14:32



Wonder Xyz
Trap Normal
(1) Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control.


Tuner’s High
Normal Spell Card
(1) Discard 1 monster from your handd; Special Summon 1 Tuner from your Deck that’s the same Type and Attribute as that monster, but that is 1 Level higher.


Daunting Pose
Normal Trap Card
You can only activate 1 “Daunting Pose” per turn.
(1) Target 1 Defense Position monster on the field; double that monster’s DEF, but when that turn ends, that monster’s DEF becomes 0.
(2) Banish this card from your Graveyard, then target 1 monster you control; during this turn, your opponent cannot attack the target monster.


Trap Counter
(1) When a Pendulum Monster’s effect activates, or when your opponent activates the effect of a card already in the Pendulum Zone: Negate that activation, and if you do, banish it.


Rank-Up-Magic Skip Force
Spell Normal
(1) Target 1 “Raidraptor” Xyz Monster you control; Special Summon from your Extra Deck, 1 “Raidraptor” monster that is 2 Ranks higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Attached Xyz Materials also become Xyz Materials on the Summoned monster.)
(2) During your turn, except during the turn this card was sent to the Graveyard: You can banish both this card and 1 “Raidraptor” monster from your Graveyard, then target 1 “Raidraptor” Xyz Monster in your Graveyard; Special Summon that monster.


Amorphage Hyper
Earth Dragon / Pendulum / Effect
PS3 LV4 1750/0
Pendulum Effect:
During each of your Standby Phases, either Tribute 1 monster or destroy this card.
(1) While you control an “Amorphage” monster, neither player takes effect damage.
Monster Effect:
(1) If this card was Pendulum Summoned or flipped face-up, neither player can Special Summon from the Extra Deck, except “Amorphage” monsters.

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Envoyé par chaos_soldier le Jeudi 24 Décembre 2015 à 12:36



Friendly Fire
Normal Trap Card
(1) When your opponent activates a card or effect: Target 1 card your opponent controls other than that card; destroy that target.

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Envoyé par chaos_soldier le Mercredi 30 Décembre 2015 à 16:45



SHVI-JP036 Red-Eyes Toon Dragon
Level 7 DARK Dragon-Type Toon Effect Monster
ATK 2400
DEF 2000
(1) Cannot attack the turn it is Summoned.
(2) While you control “Toon World” and your opponent controls no Toon monsters, this card can attack your opponent directly.
(3) Once per turn: You can Special Summon 1 Toon monster from your hand, ignoring its Summoning conditions, except “Red-Eyes Toon Dragon”.


SHVI-JP051 Assault Blackfeather – Namida Ame no Chidori  (Assault Blackwing – Chidori the Light Rain)
Level 7 DARK Winged Beast-Type Synchro Effect Monster
ATK 2600
DEF 2000
1 Tuner + 1 or more non-Tuner monsters
(1) If this card is Synchro Summoned using a “Blackwing” monster as Material, it is treated as a Tuner monster while face-up on the field
(2) This card gains 300 ATK for each “Blackwing” in your Graveyard.
(3) When this card is destroyed and sent to the Graveyard: You can target 1 Winged Beast-Type Synchro Monster in your Graveyard, except “Assault Blackwing – Chidori the Light Rain”; Special Summon that monster.


Digital Bug – Websolder
LIGHT/Level 3/Insect/Effect/500/1500
Cannot be used for an Xyz Summon, except for the Xyz Summon of an Insect-type Monster.
(1): Once per turn: You can target 1 face-up Attack Position monster you control; Change that monster to Defense Position, and if you do, Special Summon 1 Level 3 Insect-Type Monster from your hand in Defense Position.
(2): An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
● If it is Xyz Summoned: The DEF of all face-up monsters your opponent controls become 0, and if they do, change them to Defense Position.


Digital Bug – Centibit
LIGHT/Level 3/Insect/Effect/1500/500
Cannot be used for an Xyz Summon, except for the Xyz Summon of an Insect-type Monster.
(1): Once per turn, when this face-up Attack Position card is changed to Defense Position: You can Special Summon 1 Level 3 Insect-Type Monster from your Deck in Defense Position.
(2): An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
● It can attack all Defense Position monsters your opponent controls once each.


Digital Bug – Cocoondensor
LIGHT/Level 3/Insect/Effect/0/2000
Cannot be used for an Xyz Summon, except for the Xyz Summon of an Insect-type Monster.
(1): Once per turn, if this card is in face-up Attack Position: You can target 1 Level 3 Insect-Type Monster in your Graveyard; Change this card to Defense Position, and if you do, Special Summon that monster in Defense Position.
(2): An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
● If it attacks a Defense Position monster, your opponent cannot activate Spell, Trap, or Monster Effects until the end of the Damage Step.


Digital Bug – Scaradiator
LIGHT/Rank 3/Insect/Xyz/Effect/1800/1400
2 or more Level 3 LIGHT Insect-Type monsters
(1): Once per turn, during either player’s turn: You can detach 2 Xyz Materials from this card to target 1 monster your opponent controls; Change that monster’s Battle Position, and if you do, negate its effects until the end of the turn.
(2): Once per turn, when this card destroys an opponent’s monster by battle and sends it to the Graveyard:  Attach that monster to this card as Xyz Material.


Digital Bug – Corebage
LIGHT/Rank 5/Insect/Xyz/Effect/2200/1800
2 or more Level 5 LIGHT  Insect-Type monsters
You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1): Once per turn: You can detach 1 Xyz Material from this card to target 1 Defense Position monster your opponent controls; Return that monster to its owner’s Deck.
(2): Once per turn, if a monster on the field changes its Battle Position: Attach 1 Insect-Type monster in your Graveyard to this card as Xyz Material.


Digital Bug – Rhinocebus
LIGHT/Rank 7/Insect/Xyz/Effect/2600/2200
2 or more Level 7 LIGHT Insect-Type monsters
You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1): If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(2): Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls that has the highest DEF.


Bug Matrix
Field Spell
You can only use the (2) Effect of “Bug Matrix” once per turn.
(1): All Insect-Type monsters you control gain 300 ATK and DEF.
(2): You can target 1 Insect-Type Xyz Monster you control; Attach 1 Insect-type Monster from your hand to that card as Xyz Material.


Bug Emergency
Normal Trap
You can only activate 1 “Bug Emergency” per turn.
(1): Target 2 Level 3 Insect-type monsters in your graveyard; Special Summon those monsters, but their effects are negated.
(2): You can banish this card and 1 Xyz Monster from your Graveyard; the Levels of all Level 3 Insect-Type monsters you control become the same value as the Rank of that Banished Xyz Monster until the end of the turn. After you activate this effect, you cannot Special Summon monsters, except Insect-Type monsters, until the end of the turn.

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Envoyé par chaos_soldier le Lundi 04 Janvier 2016 à 10:28



SHVI-JP068 Deskbot Base
Field Spell Card
(1) “Deskbot” monsters on the field gain 500 ATK and DEF.
(2) Once per turn: Reveal any number of “Deskbot” cards in your hand to your opponent; shuffle them into your Deck, then, draw a number of cards from your Deck equal to that amount.
(3) Banish 9 different “Deskbot” cards from your field and/or Graveyard, except “Deskbot Base”; return all cards your opponent controls, in their hand and in their Graveyard to their Deck.


Ryuu Ookami
Level 8 LIGHT Wyrm-Type Effect Monster
ATK 2900
DEF 1200
(1) If your opponent Special Summons a monster: Your opponent sends 1 card from their Extra Deck to the Graveyard.

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terranigman

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Envoyé par terranigman le Lundi 04 Janvier 2016 à 11:49


Encore une miroir force sérieux on a l'embarras du choix désormais mais celle ci me semble vraiment forte.

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Bonjour. C'est moi Orson Welles. Ceci est ma maison que vous voyez derrière là, pas mal non ? C'est français.
Je me permets d'interrompre ce flim parce qu'on se fout un peu de ma gueule : c'est du vol et du plagiat. J'aime pas trop les voleurs et les fils de pute.
Aaargh... Rosebud...

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Envoyé par dragon-megarock38 le Lundi 04 Janvier 2016 à 16:56


Du.. du... du Blackwing!!! xD

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Envoyé par terranigman le Lundi 04 Janvier 2016 à 23:54


Je crois que Konami à un partenariat avec le fyk et sort régulièrement du support blackwing pour le maintenir en vie.

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Bonjour. C'est moi Orson Welles. Ceci est ma maison que vous voyez derrière là, pas mal non ? C'est français.
Je me permets d'interrompre ce flim parce qu'on se fout un peu de ma gueule : c'est du vol et du plagiat. J'aime pas trop les voleurs et les fils de pute.
Aaargh... Rosebud...

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