[OCG] Duelist Pack - Legend Duelist

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Togechu

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Envoyé par Togechu le Mercredi 19 Avril 2017 à 12:43


Il avait été annoncé en février dernier, mais totalement oublié depuis (en tout cas, je n'ai pas retrouvé de topic en parlant), mais voici pour l'OCG un nouveau Duelist Pack faisant encore écho à la longue année des 20 ans de la série : Legend Duelist.



Retour dans le temps encore, donc, puisque ce DP qui sortira au Japon le 3 juin 2017 sera consacré à Joey Wheeler (Katsuya Jono'Uchi) et ses adversaires dont Mai Valentine (Kujaku Mai) et Mako Tsunami (Kajiki Ryota). L'occasion d'apporter des renforts inédits aux decks Red-Eyes, Amazoness et Umi.
Le pack contiendra 50 cartes + 1 (4 Ultras, 6 Supers, 10 Rares et 30 Communes).


Red-Eyes Slash Dragon
Level 7 DARK Dragon-Type Fusion Effect Monster
ATK 2800
DEF 2400
“Red-Eyes B. Dragon” + 1 Warrior-Type monster
(1) When a “Red-Eyes” monster declares an attack: You can target 1 Warrior-Type monster in your Graveyard; equip it to this card as an Equip Card with this effect.
• The equipped monster gains 200 ATK.
(2) During either player’s turn, when the effect of a card that targets a card you control is activated: You can send 1 Equip Card you control to the Graveyard; negate that activation, and if you do, destroy it.
(3) If this card is destroyed by battle or card effect: Special Summon from your Graveyard as many monsters that were equipped to this card as possible.



Red-Eyes Baby Dragon
Level 3 DARK Dragon-Type Effect Monster
ATK 1200
DEF 700
(1) When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 7 or lower “Red-Eyes” monster from your Deck, and if you do, equip this card as an Equip Card from your Graveyard to that monster with this effect.
• It gains 300 ATK.
(2) If this card that was equipped to a monster is sent to the Graveyard: You can add 1 Level 1 Dragon-Type monster from your Deck or Graveyard to your hand.



Red-Eyes Metal Knight Gearfried
Level 4 DARK Warrior-Type Effect Monster
ATK 1800
DEF 1600
(1) Once per turn, if this card is equipped by an Equip Card: You can destroy that Equip Card, then you can destroy 1 Spell/Trap Card your opponent controls.
(2) Once per turn: You can send 1 Equip Card you control that is equipped to this card to the Graveyard, then target 1 Level 7 or lower “Red-Eyes” monster in your Graveyard; Special Summon it.



Kusari tsuki Red-Eyes Fang / Red-Eyes Fang with Chain
Normal Trap Card
(1) Target 1 “Red-Eyes” monster you control; equip this card to that target. It can make up to 2 attacks on monsters during each Battle Phase.
(2) You can send this equipped card to the Graveyard, then target 1 Effect Monster on the field; equip it to the monster this card was equipped to. While equipped with this effect, that monster’s ATK and DEF becomes the same as the monster equipped to it.



Amazoness Princess
Level 3 EARTH Warrior-Type Effect Monster
ATK 1200
DEF 900
You can only use this card name’s (2) effect once per turn.
(1) This card’s name becomes “Amazoness Queen” while on the field and in the Graveyard.
(2) If this card is Normal or Special Summoned: You can add 1 “Amazoness” Spell/Trap Card from your Deck to your hand.
(3) When this card declares an attack: You can send 1 other card you control or have in your hand to the Graveyard; Special Summon 1 “Amazoness” monster from your Deck in Defense Position, except “Amazoness Princess”.



Amazoness Pet Baby Tiger
Level 2 EARTH Beast-Type Effect Monster
ATK 500
DEF 500
You can only use this card name’s (2) effect once per turn.
(1) This card’s name becomes “Amazoness Tiger” while on the field or in the Graveyard.
(2) If an “Amazoness” monster is Normal or Special Summoned to your field, if this card is in your hand or Graveyard: Special Summon this card.
(3) This card gains 100 ATK for each “Amazoness” card in your Graveyard.



Amazoness Call
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Take 1 “Amazoness” card from your Deck, except “Amazoness Call”, and either add it to your hand or send it to the Graveyard.
(2) You can banish this card from your Graveyard, then target 1 “Amazoness” monster you control; during this turn, other monsters you control cannot attack, that target can attack all monsters your opponent controls once each.



Amazoness no Kyuushuu / Amazoness Ambush
Continuous Trap Card
(1) Once per turn, during either player’s Battle Phase: You can Special Summon 1 “Amazoness” monster from your hand, but it gains 500 ATK until the end of this turn.
(2) After damage calculation, when an “Amazoness” monster you control battled an opponent’s monster: You can banish that opponent’s monster.
(3) If this card on the field is destroyed and sent to the Graveyard: You can target 1 “Amazoness” monster in your Graveyard; Special Summon it.



Jousai Kujira / Stronghold Whale
Level 7 WATER Fish-Type Effect Monster
ATK 2350
DEF 2150
You can only use this card name’s (1) effect once per turn.
(1) If this card is in your hand or Graveyard: You can Tribute 2 WATER monsters; Special Summon this card.
(2) If this card is Special Summoned: You can Set 1 “Sea Stealth Attack” directly from your Deck to your field.
(3) Once per turn, during either player’s turn, when an opponent’s card or effect that targets exactly 1 WATER monster you control (and no others) is activated: You can negate that activation, and if you do, destroy it.



Densetsu no Fisherman Nisei / The Legendary Fisherman II
Level 5 WATER Warrior-Type Effect Monster
ATK 2200
DEF 1800
(1) This card’s name becomes “The Legendary Fisherman” while on the field or in the Graveyard.
(2) While “Umi” is on the field, this card is unaffected by other monsters’ effects.
(3) If this face-up card leaves the field by an opponent’s card effect, or if it is destroyed by battle: You can add 1 Level 7 WATER monster from your Deck to your hand.



Leviathan no Ikari / Rage of Kairyun-Shin
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) If “Umi” is on the field: Target a number of monsters your opponent controls, up to the number of WATER monsters you control whose original Level is 5 or higher; destroy as many of them as possible, and if you do, those Monster Zones cannot be used until the end of next turn.



Sea Stealth Attack
Continuous Trap Card
(1) When this card is activated: You can activate 1 “Umi” from your hand or Graveyard.
(2) If “Umi” is face-up, this card gains these effects.
• Once per turn: You can banish 1 WATER monster you control until the End Phase; during this turn, face-up Spell/Trap Cards you control cannot be destroyed by your opponent’s card effects.
• At the start of the Damage Step, if a WATER monster you control whose original Level is 5 or higher battles an opponent’s monster: Destroy that opponent’s monster.

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Togechu

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Envoyé par Togechu le Lundi 01 Mai 2017 à 07:04


Faut croire que le pack des Duellistes Légendaires concernera aussi les personnages de Gx :


DP18-JP024
Armored Hell Dragon – Cyber Darkness Dragon
Level 10 DARK Machine-Type Fusion Effect Monster
ATK 2000
DEF 2000
Fusion Materials: 5 “Cyberdark” Effect Monsters
Must first be Fusion Summoned.
(1) If this card is Special Summoned: You can equip 1 Dragon-Type or Machine-Type monster from your Graveyard to this card.
(2) This card gains ATK equal to the combined original ATK of monsters equipped to this card by this card’s effects.
(3) During either player’s turn, when your opponent activates a card or effect: You can send 1 Equip Card you control to the Graveyard; negate that activation, and if you do, destroy it.


Et la carte Magie de Terrain Amazoness Village (DP18-JP014) est réimprimée.



Ainsi que Inferno Fire Blast (DP18-JP007) :


Togechu

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Envoyé par Togechu le Mercredi 03 Mai 2017 à 16:15


Bon, y'aura bien du Gx aussi dans ce pack, voici du support pour roid :


Super Vehicroid – Mobile Base
Earth Machine / Fusion / Effect
LV10 0/5000
1 “roid” Fusion Monster + 1 “roid” monster
You can only use this card name’s (1) effect once per turn.
(1) You can target 1 face-up monster your opponent controls; Special Summon 1 “roid” monster from your Deck or Extra Deck whose ATK is less than or equal to that monster’s ATK.
(2) Once per turn, during the End Phase: You can target 1 “roid” monster in your Main Monster Zone, except this card; return that target to the hand, and if you do, move this card to the Monster Zone that monster was at.


barty

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Envoyé par barty le Mercredi 03 Mai 2017 à 17:21


Mon vieux deck pécheur légendaire va revenir de son grenier , sympa . 

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Togechu

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Envoyé par Togechu le Vendredi 05 Mai 2017 à 07:01


Reprint de Sphere Kuriboh (DP18-JP043) :


Et de Wonder Ballon (DP18-J049), donc le Pack couvrira les 5 séries :


Et de Golden Apple (DP18-JP050) dans la foulée :


Et le troisième Legendary Fisherman (DP18-JP020) pour compléter les reprint :


barty

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Envoyé par barty le Mercredi 10 Mai 2017 à 13:38


Une carte de Misawa :


Water Dragon Cluster
Water Sea Serpent / Special Summon / Effect
LV10 2800/2600
Cannot be Normal Summoned/Set. Must be Special Summoned by a “Bonding” Spell/Trap Card, and cannot be Special Summoned by other ways.
(1) If this card is Special Summoned: You can activate this effect; the ATK of all effect monsters your opponent currently controls becomes 0, also their effects cannot be activated. These changes last until the end of this turn.
(2) During either player’s turn: You can Tribute this card; Special Summon 2 “Water Dragon” from your hand and/or Deck in Defense Position, ignoring their Summoning conditions.

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Togechu

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Envoyé par Togechu le Mercredi 10 Mai 2017 à 15:47


Du renfort pour Misawa...? Ce pack contiendra-t-il alors le Dragon du Feu apparaissant dans l'Opening de Gx mais jamais dans la série XD ?

Et en toute logique, vu les nouvelles cartes du pack, réimpression de The Legendary Fisherman (DP18-JP019), Water Dragon (DP18-JP042), Cyberdark Horn (DP18-JP026, Edge et Keel suivront sans doute) et Expressroid (DP18-JP033).


barty

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Envoyé par barty le Vendredi 19 Mai 2017 à 01:08


Je pense pas pour le dragon mais on sais jamais ; Encore une réédition  et des renforts !



DP18-JP044 Yomi Ship




Cyber Dark Cannon / Cyberdark Cannon
Dark Dragon / Effect
LV3 1600/800
You can only use this card name’s (1) and (2) effects once per turn each.
(1) You can discard this card; add 1 Machine-Type “Cyberdark” monster from your Deck to your hand.
(2) During damage calculation, when a monster that this card is equipped to as an Equip Card attacks or is attacked: You can send 1 monster from your Deck to the Graveyard.
(3) If this card is sent to the Graveyard while equipped to a monster: You can draw 1 card.





Cyber Dark Claw / Cyberdark Claw
Dark Dragon / Effect
LV3 1600/800
You can only use this card name’s (1) and (2) effects once per turn each.
(1) You can discard this card; add 1 “Cyberdark” Spell/Trap Card from your Deck to your hand.
(2) During damage calculation, when a monster that this card is equipped to as an Equip Card attacks or is attacked: You can send 1 monster from your Extra Deck to the Graveyard.
(3) If this card is sent to the Graveyard while equipped to a monster: You can target 1 “Cyberdark” monster in your Graveyard; add it to your hand.





Cyberdark Inferno
Spell Field
You can only use this card name’s (2) and (3) effects once per turn.
(1) “Cyberdark” effect monsters you control equipped with Equip Cards cannot be targeted by, or destroyed by, an opponent’s card effects.
(2) You can target 1 “Cyberdark” monster you control; return it to the hand, then, you can, immediately after this effect resolves, Normal Summon 1 “Cyberdark” monster.
(3) If this card on the field is destroyed by an opponent’s card effect: You can add 1 “Polymerization” Spell Card or “Fusion” Spell Card from your Deck to your hand.





Megaroid City
Spell Field
You can only use each of this card name’s effects once per turn. If you activate any of this card’s effects, you cannot Special Summon from the Extra Deck during this turn, except Fusion Monsters.
(1) You can target 1 other card you control; destroy it, and if you do, add 1 “roid” card from your Deck to your hand.
(2) During damage calculation, when a “roid” monster you control attacks or is attacked: You can send 1 “roid” monster from your Deck to the Graveyard; during this damage calculation only, switch the original ATK and DEF of that monster you control.




Mixeroid
Wind Machine / Effect
LV4 0/2200
You can only use each of this card name’s effects once per turn.
(1) You can Tribute 1 Machine-Type monster; Special Summon 1 non-WIND “roid” monster from your Deck.
(2) You can pay half your LP, then banish any number of Machine-Type monsters from your GY, including this card; Special Summon 1 “roid” Fusion Monster from your Extra Deck whose Level is the same as the number of monsters you banished, ignoring its Summoning conditions, and if you do, destroy it during the End Phase.






Deuterion
Water Dinosaur / Effect
LV5 2000/1400
You can only use each of this card name’s effects once per turn.
(1) You can discard this card; add 1 “Bonding” Spell/Trap Card from your Deck to your hand.
(2) If this card is Normal or Special Summoned: You can target 1 “Hydroggedon”, “Oxygeddon”, or “Deuterion” in your Graveyard; Special Summon it.




Bonding D2O
Spell Normal
You can only use this card name’s (2) effect once per turn.
(1) You can Tribute 2 “Deuterion” and 1 “Oxygeddon” from your hand or field; Special Summon 1 “Water Dragon” or “Water Dragon Cluster” from your hand, Deck, or GY. (This is treated as a Special Summon with “Bonding H2O”.
(2) If this card is in your GY, if “Water Dragon” or “Water Dragon Cluster” is sent from the field to your GY: You can add this card from your GY to your hand.




Bonding DHO
Trap Normal
(1) Shuffle 1 each of “Deuterion”, “Hydrogeddon”, and “Oxygeddon” from your hand or Graveyard into the Deck; Special Summon 1 “Water Dragon Cluster” from your hand or GY.
(2) You can banish this card from your GY; add 1 “Water Dragon” or “Water Dragon Cluster” from your Deck or GY to your hand.



vroumm:


Red Roid Call
Trap Counter
You can only use this card name’s (2) effect once per turn.
(1) When a monster effect, or a Spell/Trap Card, is activated, if you control a “roid” Fusion Monster: Negate that activation, and if you do, the player that activated that card sends all cards with the same name as that card from their Deck and Extra Deck to the GY.
(2) You can banish this card from your GY, then target 1 “roid” monster in your GY; add it to your hand.

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