[OCG] Raging Tempest

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barty

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Envoyé par barty le Mercredi 21 Septembre 2016 à 13:12


Encore du nouveau support esprit :


RATE-JP062 霊魂の拠所 Esprit Powerspot
Continuous Spell Card
You can only use the (2)nd effect of “Espirit Powerspot” once per turn.
(1) All Spirit Monsters you control gain 500 ATK and DEF.
(2) If a face-up WIND monster(s) you control is returned to your hand: You can activate this effect; add from your Deck to your hand either 1 Spirit Monster or 1 Ritual Spell Card.



RATE-JP030
Kawanokami
WATER/LV4/Aqua/Spirit/Effect/1800/600
Cannot be Special Summoned.
1. If this card is Normal Summoned or flipped face-up: You can target 1 face-up monster on the field; Treat that monster as a Spirit monster, and it is returned to the hand during the End Phase.
2. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.


Apparition d'un possible nouveau virus 

RATE-JP078
影のデッキ破壊ウイルス(Literally translates to “Deck Destruction Virus of Shadows”, yes, it’s a virus trap)
Normal Trap
1. Tribute 1 DARK Monster with 2000 or more DEF; check your opponent’s hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card’s activation, and destroy all those monsters with 1500 or less DEF.

Note: If you want to use a TCG version for this card’s name, let’s go for the moment with, “Shadow Spread Virus”.

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Togechu

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Envoyé par Togechu le Mercredi 21 Septembre 2016 à 15:09


At this RATE...


RATE-JP041 - Antique Gear Chaos Giant / Ancient Gear Chaos Giant
DARK - Machine/Fusion/Effect
Level 10 - ATK 4500/DEF 3000
Fusion Materials: 4 “Ancient Gear” monsters
This card cannot be Special Summoned, except by Fusion Summon.
(1) While this card is in a Monster Zone, it is unaffected by the effects of Spell & Trap Cards, and your opponent cannot activate Monster Effects during the Battle Phase.
(2) This card can attack all monsters your opponent controls, once each, and if it attacks a Defense Position monster, inflict piercing battle damage


barty

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Envoyé par barty le Jeudi 22 Septembre 2016 à 06:40


Les cartes du poster enfin connus sauf une :


Juunishishi Drancia
EARTH/Beast-Warrior
Xyz/Effect
Rank 4
?/?
4 Level 4 monsters
You can also Xyz Summon “Juunishishi Drancia” by using 1 “Juunishishi” monster you control with a different name as the Xyz Material once per turn. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1) This card gains ATK and DEF equal to the ATK and DEF of each “Juunishishi” monster attached to it as an Xyz Material.
(2) Once per turn, during either player’s turn: you can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it.





Cyber Tutubon
EARTH/Warrior
Level 5
1800/1600
(1) You can Special Summon this card (from your hand) by tributing a Warrior-Type or Fairy-Type monster in your hand or that you control.
(2) If this card is tributed for a Ritual Summon: you can target 1 Ritual Spell Card in your Graveyard; add it to your hand.


Full Shaddoll Aion
Normal Trap Card
(1) Target 1 “Shaddoll” monster you control; send 1 “Shaddoll” card from your hand to the Graveyard, and if you do, that monster gains 1000 ATK and DEF, but it is changed to face-down Defense Position during the End Phase.

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barty

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Envoyé par barty le Dimanche 25 Septembre 2016 à 13:02


Un nouveau ou presque "sacrifice inutile" :


RATE-JP065 おろかな副葬 Orokana Fukusou Foolish Burial of Belongings
Normal Spell Card
You can only activate 1 “Foolish Burial of Belongings” per turn.
(1) Send 1 Spell or Trap Card from your Deck to the Graveyard.




Révélation de l'autre thème annoncé du RATE :


Juunishishi Bullhorn
EARTH/Beast-Warrior
Xyz/effect
Rank 4
?/?
2 Level 4 monsters
Once per turn, you can also Xyz Summon “Juunishishi Bullhorn” by using 1 “Juunishishi” monster you control with a different name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1) This card gains ATK and DEF equal to the total ATK and DEF of the “Juunishishi” monsters attached to it as Xyz Materials.
(2) Once per turn: You can detach 1 Xyz Material from this card; add 1 Beast-Warrior-Type monster that can be Normal Summoned/Set from your Deck to your hand.






Juunishishi Tigress
EARTH/Beast-Warrior
Xyz/Effect
Rank 4
?/?
3 Level 4 monsters
Once per turn, you can also Xyz Summon “Juunishishi Tigress” by using 1 “Juunishishi” monster you control with a different name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1) This card gains ATK and DEF equal to the total ATK and DEF of the “Juunishishi” monsters attached to it as Xyz Materials.
(2) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 “Juunishishi” monster in your Graveyard; attach that “Juunishishi” monster to that Xyz Monster as Xyz Material.





Juunishishi Wildbow
EARTH/Beast-Warrior
Xyz/Effect
Rank 4
?/?
5 Level 4 monsters
Once per turn, you can also Xyz Summon “Juunishishi Wildbow” by using 1 “Juunishishi” monster you control with a different name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1) This card gains ATK and DEF equal to the total ATK and DEF of the “Juunishishi” monsters attached to it as Xyz Materials.
(2) This monster can attack your opponent directly.
(3) When this card with 12 or more Xyz Materials inflicts battle damage to your opponent: You can send all cards on your opponent’s hand and field to the Graveyard, then change this card to Defense Position.





Juunishishi Molmorat
EARTH/Beast-Warrior
Level 4
0/0
(1) If this card is Normal Summoned: You can send 1 “Juunishishi” card from your Deck to your Graveyard.
(2) An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.
•Once per turn: you can detach 1 Xyz Material from this card; Special Summon 1 “Juunishishi Molmorat” from your hand or Deck.






Juunishishi Thoroughblade
EARTH/Beast-Warrior
Level 4
1600/0
(1) If this card is Normal or Special Summoned: You can discard 1 “Juunishishi” monster, and if you do, draw 1 card.
(2) An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.
•If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.





Juunishishi Viper
EARTH/Beast-Warrior
Level 4
1200/400
(1) During either player’s turn: You can target 1 Beast-Warrior-Type Xyz Monster you control; attach this card from your hand or field to it as an Xyz Material.
(2) An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.
•After damage calculation in which this card battled with an opponent’s monster: Banish that opponent’s monster.





Juunishishi Ram
Earth Beast-Warrior / Effect
LV4 400/2000
(1) If this card is destroyed by battle or card effect: You can target 1 “Juunishishi” monster in your Graveyard, except “Juunishishi Ram”; Special Summon it.
(2) An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.
•When an opponent’s Trap Card effect that targets it is activated: You can detach 1 Xyz Material from it; negate that activation.

 
Juunishishi Rabbina
Earth Beast-Warrior / Effect
LV4 800/800
(1) If this card is destroyed by battle or card effect: You can target 1 “Juunishishi” card in your Graveyard, except “Juunishishi Rabbina”; add it to your hand.
(2) An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.
•When an opponent’s Spell Card card that targets it is activated: You can detach 1 Xyz Material from it, negate that activation.




RATE-JP028 幻創のミセラサウルス Gensou no Miserasaurusu (Phantasmal Miserasaurus)
Level 4 FIRE Dinosaur-Type Effect Monster
ATK 1800
DEF 1000
You can only use the (2)nd effect of “Phantasmal Miserasaurus” once per turn.
(1) During either player’s Main Phase: You can send this card from your hand to the Graveyard; for the rest of that Main Phase, Dinosaur-Type monsters you {currently} control are unaffected by card effects activated by your opponent. (This is a Quick Effect).
(2) You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon from your Deck 1 Dinosaur-Type monster whose Level equals the number banished, but destroy it during the End Phase.

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Togechu

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Envoyé par Togechu le Mercredi 28 Septembre 2016 à 12:45


Nouveau Potartiste :


RATE-JP002 - Performapal Return Tantan (EMリターンタンタン )
EARTH - Beast/Pendulum/Effect
Level 2 - ATK 400/DEF 600
Pendulum Scale: 3
Pendulum Effect:
You can only use the Pendulum Effect of “Performapal Return Tantan” once per turn.
(1) You can target 1 “Performapal” card you control; return it to the hand, but you cannot activate that card or a card with that name for the rest of this turn.
Monster Effect:
(1) When this card is destroyed by battle: You can target 1 card on the field; return it to the hand.


jeremdu74

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Envoyé par jeremdu74 le Mercredi 28 Septembre 2016 à 18:08


Juunishishi à vraiment l'air prometteur pour la suite, il a visiblement pas mal d'effets différents, et permettant de s'adapter à pas mal de situations.
Préparez vous à ressortir les TENKI du placard =P


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Envoyé par dragon-megarock38 le Mercredi 28 Septembre 2016 à 20:45


J'ai trouvé une combo avec eux en vidéo pour instant win si le type en face à le malheur de sortir maxx c

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Togechu

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Envoyé par Togechu le Jeudi 29 Septembre 2016 à 06:52


Toutou Tuner qui sera aussi l'une des promos en avant première de l'édition spéciale d'INOV :


Yokotuner
EARTH - Beast/Tuner/Effect
Level 1 - ATK 800/DEF 600
(1) When this card is Normal Summoned: you can Special Summon 1 Tuner from your hand or Graveyard, but its effects are negated.


Et du support pour les Chevaliers du Zodiac Chinois :


Zodiac Sign
Spell Field
(1) “Juunishishi” monsters you control gain 300 ATK and DEF.
(2) Your opponent cannot target Beast-Warrior-Type monsters you control for an attack, except the Beast-Warrior-Type monster you control with the highest ATK.
(3) Once per turn, if a “Juunishishi” monster you control would be destroyed by a card effect, you can destroy 1 other monster you control or have in your hand instead.

Note : The Field Spell’s name has the English word “Zodiac” in it. It is not a “Juunishishi” card translated as “Zodiac”.



Juunishishi no Kaikyoku
Spell Continuous
You can only use the (1) effect of “Juunishishi Kaikyoku” once per turn.
(1) You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 “Juunishishi” monster from your Deck.
(2) If this card is destroyed by a card effect and sent to the Graveyard: You can target 1 “Juunishishi” Xyz Monster you control; attach this card from your Graveyard to that target as Xyz Material.



Juunishishi no Hougou
Trap Normal
(1) Target 1 “Juunishishi” Xyz Monster you control; attach 1 “Juunishishi” monster from your Deck to that target as Xyz Material.
(2) During either player’s turn, except during the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 5 “Juunishishi” cards with different names in your Graveyard; shuffle all 5 into the Deck, then, draw 1 card.

Source


barty

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Envoyé par barty le Jeudi 29 Septembre 2016 à 13:30


Du bon boost pour eux .

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Envoyé par Togechu le Vendredi 30 Septembre 2016 à 06:56


Devinez qui gagne un support aussi :


Envoy of Chaos
DARK - Warrior/Effect
LV 4 - ATK 1500/ DEF 0
(1) During either player’s Battle Phase: You can discard this card, then target 1 “Black Luster Soldier” monster or “Gaia The Fierce Knight” monster you control; it gains 1500 ATK until the end of this turn. This turn, any monster that battles it has its ATK become its original ATK during damage calculation only.
(2) During the End Phase, if this card is in your Graveyard: You can banish 1 LIGHT and 1 DARK monster from your Graveyard; add this card from your Graveyard to your hand.

Source


barty

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Envoyé par barty le Vendredi 30 Septembre 2016 à 13:39


Les amoureux du rail seront content :


RATE-JP050 重装甲列車アイアン・ヴォルフ Jyuu Soukou Ressha Aian Vorufu (Heavy-Armored Train Iron Wolf)
Rank 4 EARTH Machine-Type Xyz Effect Monster
ATK 2200
DEF 2200
Xyz Materials: 2 Level 4 Machine-Type Monsters
(1) Once per turn: You can detach 1 Xyz Material from this card, then you can target 1 Machine-Type monster you control; during this turn, other monsters cannot attack, and but that monster can attack directly.
(2) If this card in your possession is destroyed by your opponent’s card (by battle or card effect): You can add 1 Level 4 Machine-Type Monster from your Deck to your hand.

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Togechu

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Envoyé par Togechu le Samedi 01 Octobre 2016 à 07:28


On comprend de mieux en mieux qui doit servir le Crâne Serviteur :


Wightprincess
Level 3 LIGHT Zombie-Type Effect Monster
1600 ATK
0 DEF
(1) This card’s name becomes “Skull Servant” while it is in the Graveyard.
(2) If this card is Normal or Special Summoned: You can send 1 “Wightprince” from your Deck to the Graveyard.
(3) During either player’s turn: You can send this card from your hand or face-up from your field to the Graveyard; for the rest of this turn, each monster currently on the field loses ATK and DEF equal to its Level/Rank x 300.

Source


Auquel s'ajoute :


Tierra, the Goddess of Rebirth
LIGHT - Fiend/Effect
LV11 - ATK 3400/DEF 3600
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling 10 other cards with different names from your hand or side of the field into the Main Deck or Extra Deck, and cannot be Special Summoned by other ways.
(1) The Special Summon of this card cannot be negated.
(2) If this card is Special Summoned: Shuffle all other cards on the field, in each player’s hands, in the Graveyards, and face-up Pendulum Monsters in the Extra Deck into the Deck. Cards and effects cannot be activated in response to the activation of this effect.


Ainsi que du support Esprit Lord, Majispecter et Cardian :


Majespecter Gust
Normal Trap Card
(1) Target 1 “Majespecter” card in your Pendulum Zone; Special Summon it.

Esprit Lord – Himekujaku
WIND - Winged Beast/Ritual/Spirit/Effect
LV8 - ATK 2500/DEF 3000
You can Ritual Summon this card with “Esprit Bird Calling”. Must be Ritual Summoned, and cannot be Special Summoned by other ways.
(1) If this card is Ritual Summoned: You can return up to (?) Spell/Trap cards your opponent controls to the hand, then, you can Special Summon 1 Level (4?) or lower Spirit Monster from your Deck, ignoring its Summoning conditions.
(2) Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand, and if you do, Special Summon 2 “Esprit Bird Tokens” (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500).



Flower Cardian Fivelights
DARK - Warrior/Synchro/Effect
LV10 - ATK 5000/DEF 0
Synchro Materials: 1 Tuner + 4 or more non-Tuner monsters
(1) Once per turn, during either player’s turn, when an opponent’s Spell/Trap Card is activated: You can negate that activation, and if you do, destroy it.
(2) If a “Flower Cardian” monster you control battles an opponent’s monster, negate that opponent’s monster’s effects during this Battle Phase.
(3) If this Synchro Summoned card is destroyed by battle, or if this Synchro Summoned card in its owner’s control leaves the field by your opponent’s card effect: You can Special Summon 1 “Flower Cardian” Synchro Monster from your Extra Deck, except “Flower Cardian Fivelights”


barty

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Envoyé par barty le Lundi 03 Octobre 2016 à 19:16


Une nouvelle carte rituel pour le Black Luster Soldier :



RATE-JP062 超戦士の萌芽 Chou Senshi no Houga (Super Soldier Origin)
Ritual Spell Card
This card can be used to Ritual Summon any “Black Luster Soldier” Ritual Monster. You can only activate “Super Soldier Origin” once per turn. Send monsters from the following locations whose Levels totalled together are exactly 8, then Ritual Summon 1 “Black Luster Soldier” Ritual Monster from your hand or Graveyard.
● 1 LIGHT monster from your hand and 1 DARK monster from your Deck
● 1 DARK monster from your hand and 1 LIGHT monster from your Deck







Un allié de plus pour Visage necro :

RATE-JP032 百万喰らいのグラットン Yorozugurai no Guratton (All-Consuming Glutton)
Level 1 DARK Fiend-Type Special Summon Effect Monster
ATK ?
DEF ?
This card cannot be Normal Summoned/Set. This card can only be Special Summoned (from your hand) if you banish 5 or more cards face-down from your hand, your side of the field and/or from your Extra Deck.
(1) This card gains 100 ATK and DEF for each banished face-down card.
(2) This card cannot be Tributed or used as a Material Monster for a Fusion, Synchro or Xyz Summon.
(3) Once per turn, if this card battles an opponent’s monster, during the start of the Damage Step: You can banish that opponent’s monster face-down.




RATE-JP047 Homuragami – Shiranui
Level 10 FIRE Zombie-Type Synchro Effect Monster
ATK 3500
DEF 0
Synchro Materials: 1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
You can only Special Summon “Homuragami – Shiranui” once per turn.
(1) If this card is Special Summoned: You can activate this effect; shuffle any number of your Zombie-Type Synchro Monsters you have in your Graveyard or that you have banished into the Extra Deck, then, you can destroy the same number of cards your opponent controls.
(2) If a Zombie-Type monster you control would be destroyed by battle or card effect, you can banish 1 “Shiranui” monster from your Graveyard instead.






RATE-JP076 Rengoku no Kyouen / Void Madness
Normal Trap Card
(1) Send 1 “Void” Spell/Trap Card from your hand or face-up from your field to the Graveyard; Special Summon up to 3 “Infernoid” monsters whose total Levels equal 8 from your Deck, ignoring their Summoning conditions.






RATE-JP{057} Fuda Saisei / Card Retrieval
Normal Spell Card
(1) Target 1 “Flower Cardian” monster in your Graveyard; add it to your hand, then, you can Special Summon 1 “Flower Cardian” monster from your hand, ignoring its Summoning conditions.
(2) If this card is sent to the Graveyard by the effect of a “Flower Cardian” monster: You can excavate the top 5 cards of your Deck, and you can add 1 excavated Spell/Trap Card to your hand. Return the other cards to the top of your Deck in any order.







RATE-JP073 Tenchi Kaibyaku / (Universal Beginning / The Beginning)
Normal Trap Card
You can only activate 1 “Tenchi Kaibyaku” per turn.
(1) Reveal 3 Warrior-Type monsters from your Deck, including at least 1 “Black Luster Soldier” monster or “Gaia The Fierce Knight” monster, and your opponent chooses 1 of them at random, and if it is a “Black Luster Soldier” monster or “Gaia The Fierce Knight” monster, add it to your hand and send the other cards to the Graveyard. If it isn’t, send all of them to the Graveyard.

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Envoyé par barty le Jeudi 06 Octobre 2016 à 06:07


Encore du support pour les ritual beast :


Reijuu no Seikan / Ritual Beast’s Return
Quick-Play Spell
(1) Banish 1 “Ritual Beast” monster from your hand, then target 1 of your “Ritual Beast” monsters that is banished or in your Graveyard; Special Summon it.






Shinryuuou Ritosuajimnu Disaster [True King Lithosazim, the Disaster]
Level 9 EARTH Wyrm-Type Effect Monster
ATK 2500
DEF 2300
You can only use each effect of “True King Lithosazim, the Disaster” once per turn.
(1): During your Main Phase: You can destroy 2 monsters in your hand and/or face-up on your side of the field, including an EARTH monster, and if you do, Special Summon this card from your hand, and if you destroyed 2 EARTH monsters this way, you can look at your opponent’s Extra Deck and banish up to 3 monsters with different names from it.
(2): If this card is destroyed by a card effect: You can Special Summon 1 non-EARTH Wyrm-Type monster from your Graveyard.




Wind Witch – Crystal Bell
Level 8 WIND Spellcaster Fusion Effect Monster
ATK 2800
DEF 2400
Fusion Materials: “Wind Witch – Winter Bell” + 1 “Wind Witch” monster
You can only use each effect of “Wind Witch – Crystal Bell” once per turn.
(1): You can target 1 monster in either player’s Graveyard; until the End Phase, this card is treated as having the same name as that monster, and gains its effects.
(2): If this card is destroyed by your opponent and sent to the Graveyard: You can target 1 “Wind Witch – Winter Bell” and 1 Level (?) or lower “Wind Witch” monster in your Graveyard; Special Summon them.






Parasite Fusioner
Level 1 DARK Insect-Type Effect Monster
ATK 0
DEF 0
This card can only be used as Fusion Material with its (1?) effect.
(1): You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct.
(2): If this card is Special Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by sending Fusion Materials listed on it from your side of the field to the Graveyard, including this card.






Entermate Laughmaker / Performapal Laughmaker
Level 8 LIGHT Spellcaster-Type Pendulum Effect Monster
ATK 2500
DEF 2000
Pendulum Scale: 5
Pendulum Effect:
(1) Once per turn, if your opponent controls a monster whose current ATK is greater than its original attack: You can activate this effect; gain 1000 LP.
Monster Effect:
You can only use 1 “Performapal Laughmaker” Monster Effect per turn, and only once that turn.
(1) When this card declares an attack: You can activate this card’s effect; until the end of the battle phase, this card gains 1000 ATK for each monster your opponent controls whose current ATK is greater than their original ATK and 1000 ATK if this card’s current ATK is greater than its original ATK.
(2) If this card is destroyed (by battle or by card effect) while its current ATK is greater than its original ATK: You can target 1 monster in your Graveyard; Special Summon that monster.




Pas considéré comme une carte HERO

Switch Hero
Normal Trap Card
(1) If there’s an equal number of monsters on both sides of the field, both players exchange control of all of their monsters.






Metrognome
Level 4 EARTH Fairy-Type Pendulum Effect Monster
ATK 1800
DEF 1600
Pendulum Scale: 4
Pendulum Effect:
(1) Once per turn: You can target a card in either player’s Pendulum Zone besides this card; until the end of this turn, this card’s Pendulum Scale becomes the same as that target.
Monster Effect:
(1) If you have 2 cards in your Pendulum Zones with the same Pendulum Scale, this card gains 100 ATK and DEF times that Scale.
(2) If this card inflicts damage to your opponent due to a direct attack: Destroy all cards in all Pendulum Zones.

Apprentice Piper
Level 2 DARK Spellcaster-Type Flip Effect Monster
ATK 100
DEF 1500
(1) If this card is flipped face-up: You can Special Summon 1 monster from your hand.
(2) If this card is destroyed by battle or a card effect and sent to the Graveyard: You can Special Summon 1 monster from your hand.

Esprit Bird – Den Hato (Legendary Dove)
Level 4 WIND Winged Beast-Type Spirit Effect Monster
ATK 1000
DEF 1800
Cannot be Special Summoned.
(1) Once per turn: You can target 1 Spirit Monster on the field; return that monster to the hand.
(2) Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.







Flower Cardian Cherry Blossom with Curtain
Level 3 DARK Warrior-Type Special Summon Effect Monster
Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect.
(1) Reveal this card from your hand; draw 1 card, and reveal it to your opponent. If it is a “Flower Cardian” monster, Special Summon this card from your hand. If not, send this card and that card to the Graveyard.
(2) If your “Flower Cardian” monster battles an opponent’s monster, during the start of the damage step and until the end of damage calculation: You can discard this card; that battling “Flower Cardian” monster gains 1000 ATK until the end of the turn.

Performapal Dug Daggerman
Level 5 EARTH Warrior-Type Pendulum Effect Monster
ATK 2000
DEF 600
Pendulum Scale : 2
Pendulum Effect:
The Pendulum Effect of “Performapal Dug Daggerman” can only be used once per turn.
(1) During the Main Phase of your turn this card was activated: You can target 1 “Performapal” monster in your Graveyard; add that monster to your hand.
Monster Effect:
You can only use the Monster Effect of “Performapal Dug Daggerman” once per turn.
(1) During the Main Phase of your turn that this card was Pendulum Summoned: You can send 1 “Performapal” monster from your hand to the Graveyard; draw 1 card.






Bewitching Wind
Normal Trap Card
(1) Target 1 face-up Special Summoned monster; negate its effect and halve its original ATK
(2) While this card is in the Graveyard, {if/when} your opponent Special Summons a Monster from the Extra Deck: You can Set this card on your side of the field. If this card was set by this effect, banish it when it leaves the field.





Esprit Bird – Shinobi Garasu (Shinobi Crow)
Level 4 WIND Winged Beast-Type Spirit Effect Monster
ATK 0
DED 0
Cannot be Special Summoned.
(1) Once per turn, during the start of a Damage Step until the end of Damage Calculation in which this card attacks or is attacked by an opponent’s monster: You can discard 1 Spirit Monster from your hand; until the end of the Battle Phase, this card gains ATK and DEF equal to the ATK and DEF of the monster that was discarded.
(2) Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.





水晶機巧-グリオンガンド [b]Crystron  Glyongandr
Level 9 WATER Machine-Type Synchro Effect Monster
ATK 3000
DEF 3000
2 or more Tuners + 1  non-Tuner monster
(1) If this card is Synchro Summoned: You can target monsters your opponent controls or in their Graveyard equal to the number of Synchro Materials used for this card’s Synchro Summon; banish those monsters.
(2) If this Synchro Summoned card is destroyed (by battle or by card effect): You can target 1 banished monster, except this card; Special Summon that monster.






隣の芝刈り Tonari no Shibakari (Lawnmowing Next Door)
Normal Spell Card
(1) If there are more cards in your Deck than your opponent’s Deck: Send cards from the top of your Deck to the Graveyard until it’s the same size as your opponent’s.



Terminal World Next
Continuous Spell Card
Activate only if you control no other cards and your opponent only controls 3 or less monsters and 3 or less Spell/Trap Cards.
(1) Neither player can control more than 3 monsters, also neither player can control more than 3 Spell/Trap Cards.



Cendrillon!

Fairy Tail – Cinderella
LIGHT Level 4 Spellcaster/Effect
ATK 1850
DEF 1000
(1) Monsters on the field cannot be targeted by the effects of Spell Cards, except this one.
(2) Once per turn: You can discard 1 Spell Card; equip 1 Equip Spell Card from your hand, Deck, or Graveyard to this card, but return that card to the hand during the End Phase.




Macromorph
Normal Trap Card
Target 1 face-up monster your opponent controls;  that monster’s ATK and DEF are doubled, but it cannot attack directly.

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barty

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Membre Inactif depuis le 17/11/2017

Grade : [Kuriboh]

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Inscrit le 22/02/2008
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Envoyé par barty le Jeudi 05 Janvier 2017 à 18:16





Fusion Recycling Plant
Field Spell
Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or Graveyard to your hand. Once per turn during the End Phase: You can target 1 monster in your Graveyard, that was used as Fusion Material for a Fusion Summon this turn; add it to your hand.

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